本遊戲《盲》以「精神分裂」為故事主軸,使用第一人稱視角結合探索型玩法,探討如何透過簡單的遊玩機制在僅利用氛圍感的作用下,就能營造長時間的緊張與沉浸體驗,讓玩家即便在缺乏明確指引的狀態也能主動探索,希望能打造出兼具敘事深度與沉浸感的恐怖遊戲。
關卡及劇情描述
第一關:因發生連續殺人案,身為刑警的主角被指派來旅館調查案發現場,在調查中他發現他無法離開這個旅館了,並且不論怎麼走都會回到同一層樓。
第二關:當他發現兇手並追上二樓時,場景不再是同一層樓而是變成長廊,不料這時兇手從背後突襲打暈了他,醒來後發現配槍遺失。兇手再次出現,然而失去武器的主角很難制服兇手,只能先逃跑進長廊盡頭的房間。
第三關:門打開後卻彷彿來到像迷宮般的異空間,而主角除了前進別無他法,只能試圖在這無盡的走廊裡尋找出口逃離這個旅館。
真.結局:玩家逃出迷宮後,有副面具從臉上脫落了下來,畫面戛然而止。
假.結局: 玩家逃出迷宮後,新聞報道連環殺手還在繼續作案。畫面跳轉到主角在浴室舉起槍對著自己的下巴后畫面變黑。
Blind is a first-person horror game about schizophrenia. It uses simple mechanics and atmosphere to create tension. Without guidance, players must explore to experience a deep, immersive narrative.
Narrative
Level 1: A detective investigates a hotel murder scene but finds himself trapped in a loop on the same floor.
Level 2: Chasing the killer, the loop turns into a long hallway. The killer ambushes him; the protagonist is knocked out, and his gun is lost. Defenseless, he wakes and flees into a room.
Level 3: The door leads to a surreal maze. He must find an exit within the shifting corridors.
Endings
Real Ending: As he escapes, a mask falls from his face. The screen cuts to black.
Fake Ending: News reports say the killer is active. The protagonist holds a gun to his chin. Fades to black.