《癒光之音:悅曲》是款以「音樂節奏」為核心的第三人稱冒險遊戲,以原創音樂為敘事軸心。玩家化身「環境音樂治療師」若拉丹,與夥伴奇朵透過演奏音樂,展開淨化受汙染島嶼的療癒旅程。本作將「音樂治療」與「環境保護」深度結合,構築傳遞正能量的奇幻世界。
技術上本作創新整合「MIDI鍵盤」作為實體鋼琴互動介面,將演奏力道與觸鍵手感轉化戰鬥動能與聽視覺回饋。透過Unreal串接「Wwise互動音訊系統」自適應音效架構,讓玩家探索使音樂動態改變配器與層次變化。而玩家彈奏每段旋律皆生成獨特藝術特效,以感受音律流動在奇幻世界中,在豐富的淨化過場動畫與遊戲中實現「所見即所聽」的互動感官沉浸體驗。
玩法機制將音樂節奏深度融入探索與戰鬥。玩家需聆聽環境音頻或彈奏「獨創樂譜」,利用旋律讓花草生長或與魔法平台、藤蔓等物件交互解謎。戰鬥時,敵人的攻擊行為與音樂共鳴同步,玩家需在律動中攻擊以累積量能,並掌握節奏進行閃避、格擋與反擊,更可透過即時演奏來施放技能魔法,或對位演奏來中斷敵人蓄力,在流暢的攻防轉換中體驗「演奏即戰鬥」的獨特魅力。美術採風格化寫實主義,融合「凱爾特神話」與手繪溫潤質感,創造出一個色彩斑斕且充滿生命力的律動世界,為玩家開啟一段治癒世界的音樂冒險之旅。
Soothing Sounds: The Enchanting Music is a 3rd-person rhythm-adventure. As Rora-Dan, a "Music Therapist," players purify a world with companion Kido, blending therapy with environmentalism.
Technically, a MIDI keyboard turns touch into combat power. Powered by Unreal and Wwise, adaptive audio lets exploration drive dynamic music. Players create Generative Art via melodies, achieving "what you see is what you hear" in gameplay.
Mechanics weave rhythm into exploration and combat. Use "Original Music Scores" to grow plants or solve puzzles. In combat, enemy patterns sync with beats. Strike on-beat to build energy, mastering rhythm to dodge and parry. Cast spells or use Quantized Switching to stop enemy charges, experiencing "Performance as Combat".
The Stylized Realism art creates a vibrant world. Music is the core of memory. Playing forgotten movements touches the world's pulse, starting a healing musical journey.