《龍理奈》是一款互動敘事遊戲,探討交友軟體所導致的現代社會中情感商品化的現象。
在遊戲中虛構的超市——龍理超市,人們被包裝成洋芋片展示在貨架上,以精心設計的「包裝」等待被選擇、被消費。
主角因自卑與孤獨,在神秘惡魔保麗龍的引誘下,將自己改造成魅力形象「奈」,以換取在情感市場中的競爭力。
遊戲中的每個角色都象徵了交友軟體中常見的情感消費模式:提供短暫刺激後消失的Aiden、以花言巧語填補空虛的Brian、用品味與經歷評判他人價值的Chris、以及極度缺乏安全感的Jax。玩家必須通過不同的互動選擇來維持情緒值,卻發現所有關係最終都導向消耗與失望。
《龍理奈》的核心價值在於揭示:當我們將自己和他人異化為可交易的情感商品時,真正的連結就無法建立。唯有拒絕這種商品化邏輯,回歸真實的自我,才能跳脫這個系統。
遊戲通過其獨特的隱喻與機制,引導玩家反思在交友軟體盛行的時代,我們如何抵抗將人際關係淪為消費行為的趨勢,重新建立基於真誠與真實的情感連結。
"Lonely Night" is an interactive narrative game exploring the commodification of emotions in modern society due to dating apps.
In the game's fictional supermarket—Dragon Logic Supermarket—people are packaged as potato chips displayed on shelves, waiting to be chosen and consumed with carefully designed "packaging."
The protagonist, due to insecurity and loneliness, is tempted by a mysterious demon named Polystyrene to transform herself into the attractive persona "Nai" in exchange for competitiveness in the emotional marketplace.
Each character in the game symbolizes common emotional consumption patterns found on dating apps: Aiden who disappears after providing brief excitement, Brian who fills emptiness with sweet talk, Chris who judges others' value based on taste and experience, and Jax who suffers from extreme insecurity. Players must maintain their emotional value through different interactive choices, only to discover that all relationships ultimately lead to depletion and disappointment.
The core value of "Lonely Night" reveals that when we alienate ourselves and others into tradable emotional commodities, genuine connections cannot be established. Only by rejecting this commodification logic and returning to our authentic selves can we escape this system.
Through its unique metaphors and mechanics, the game guides players to reflect on how we can resist reducing interpersonal relationships to consumer behaviors in the era of dating apps, and reestablish emotional connections based on sincerity and authenticity.