覓路

Miru

此作品為輔仁大學應用美術系 電腦動畫組「覓路Miru」之原創配樂。故事為雲朵城市的成年禮規定學生畢業後,需搭上列車離開家鄉。主角女孩咪嚕,面對未來的選擇感到不安,途中充滿迷茫。而咪嚕在列車停下時前往駕駛室探查,遇到了列車長,列車長告訴咪嚕自己並不是原地踏步,只要堅持前行終會找到自己的路。隨著火車重新啟動,咪嚕重拾勇氣迎接挑戰。列車的路途象徵著咪嚕的心境,一路從隧道、空島、打雷的烏雲中,到最後的綠野。配樂隨咪嚕心境變化。用鋼琴代表咪嚕,搭配弦樂與合成器,並加上效果器做聲響處理。配樂從迷茫,到中間悲傷、無奈,而最後轉換為開朗光明。前段從車站的角度做聲音設計,參考了像任天堂Wii廣場那樣的配樂,寬闊中帶點孤獨感。列車一開始行駛時,音樂較為活潑,然而列車進入隧道後越來越沉悶、無奈,頂點在咪嚕和列車長對話進入的內心世界,使用合成器與大片弦樂表現內心世界。在列車長給咪嚕打氣後,音樂開始更多表現與鋪陳,加入了銅管加強陽光的感覺,搭配故事中重拾希望的情緒,在豁然開朗下結束。

Miru

This is the original soundtrack for "Miru" by the Computer Animation Group, FJCU Applied Arts. The story follows Miru, a girl leaving her cloud city home by train—a coming-of-age journey through tunnels and storms that symbolizes her internal growth. When she meets the conductor, she learns that as long as she moves forward, she will find her path.The score mirrors Miru’s state of mind, featuring piano to represent her, layered with strings and processed synthesizers. It shifts from feeling lost to helpless, eventually becoming bright and hopeful. The opening sound design reflects the expansive loneliness of the Nintendo Wii Plaza. While the music is lively as the train departs, it turns somber within the tunnel. The climax occurs during her dialogue with the conductor, using lush strings to portray her inner world. After gaining courage, the arrangement builds with brass to enhance the feeling of sunlight, ending with a sense of sudden, bright clarity.

作品編號 #21 作品名稱 覓路 作品分類 音樂設計類 學校科系 輔仁大學 音樂學系 設計師 劉O榕
輔仁大學 音樂學系
(四年級)
指導老師 張O瑀
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