《謎圖 PUzzLE puZZle》是一款以「拼圖」為主軸的Rougelite益智冒險遊戲,主打以簡單易理解的基礎玩法,延伸出多變的關卡體驗。
遊戲的各個機制皆圍繞拼圖設計。戰鬥系統為將拼圖放置至盤面上,破解敵方的攻擊。拼圖的四個邊上有突起與凹槽,放置拼圖時若周圍有拼圖,則必須要突起與凹槽相互咬合才能拼上去。
每次放置拼圖會消耗行動值,當你教拼圖放置在四周有兩個以上的其他拼圖的位置時會觸發「連鎖」,會回復行動值。四周的拼圖愈多則回覆的行動值愈多。
行動值歸零時會結束回合。此時會結算場上的拼圖與未被破壞的敵方技能,轉化為雙方的戰力。隨後比較戰力值,較高的一方會對另一方依造差值造成傷害。
每塊拼圖中央有代表四種本質的寶石,盤面上四種本質的數量也會影響夥伴被動技能的觸發與主動技能的充能。
還有獨具特色的探索系統,能利用擔當探路員的夥伴,使用其每位夥伴獨特的夥伴拼圖來創造道路。
本遊戲劇情圍繞著每位夥伴的故事展開,玩家將與夥伴們在變化萬千的「謎境」中冒險,在與夥伴的羈絆中逐漸發掘謎境的故事。
《PUzzLE puZZle》 is a roguelite puzzle-adventure game centered around the concept of "jigsaw puzzles," offering simple yet engaging mechanics that evolve into diverse and dynamic levels.
All game mechanics revolve around puzzle placement. The battle system requires players to place puzzle pieces on the board to counter enemy attacks. Each piece has protrusions and slots on its four edges, and placement is only possible when the piece properly interlocks with adjacent ones.
Placing a puzzle piece consumes action points. However, if a piece is placed adjacent to two or more other pieces, a "chain reaction" is triggered, restoring action points. The more surrounding pieces, the greater the recovery.
When action points reach zero, the turn ends, and the game calculates the puzzle formations on the board along with any unresolved enemy attacks. These factors determine both sides' battle power, and the side with the higher power deals damage to the opponent based on the difference.
Each puzzle piece contains a gem representing one of four elemental essences. The number of these elements on the board affects ally passive abilities and charges active skills.
The game also features a unique exploration system where players use companions as pathfinders, employing their exclusive "companion puzzle pieces" to create new routes.
The story unfolds through the journeys of each companion. Players will venture through the ever-changing "Mystic Realm," deepening their bonds with companions while uncovering the secrets hidden within.