《縫縫補補》是一款 2D 文字劇情的單人「互動小說」(Interactive Fiction, IF) 遊戲,融合日常與奇幻的世界觀,透過細膩的互動敘事,探討玩家與角色之間的情感共鳴。遊戲圍繞「附物」這一核心概念——它是負面情緒的具象化產物,代表角色內心深處尚未癒合的創傷。玩家需要透過選擇對話、探索場景、解鎖記憶碎片等方式,協助角色面對過去的痛苦,逐步修復心理創傷,最終達成淨化「附物」的目的。
為了增強沉浸感,遊戲設計採用「心流理論」(Flow Theory),透過適當的挑戰難度與即時回饋機制,讓玩家在高度專注的過程中獲得成就感,進而推動劇情發展。此外,遊戲以「縫補」作為心理修復的隱喻,玩家的每個選擇都像是一針一線,慢慢縫合角色的內心裂痕。
在美術風格上,遊戲採用簡潔而柔和的視覺設計,搭配改編自現實問題的劇情,讓玩家在解謎與選擇的過程中,逐步理解角色的情感困境,並從中獲得共鳴與思考。這不僅是一場文字冒險,更是一趟自我療癒與探索的旅程。
"Mend the Mind" is a 2D narrative-driven single-player interactive fiction (IF) game that blends elements of everyday life and fantasy. Through delicate interactive storytelling, the game explores the emotional resonance between the player and the characters. The core concept revolves around "Affixer"—the physical manifestations of negative emotions, representing the characters' unhealed psychological wounds. Players must engage in dialogue choices, explore environments, and unlock fragmented memories to help characters confront their past pain, gradually mend their emotional scars, and ultimately purify the Afflictions.
To enhance immersion, the game incorporates Flow Theory, ensuring an optimal balance between challenge and immediate feedback. This design keeps players deeply engaged, fostering a sense of accomplishment that drives the story forward. Additionally, the act of patching and stitching serves as a metaphor for psychological healing, where every player’s choice is like a thread, carefully mending the characters' inner wounds.
Visually, the game features a minimalist yet soft art style, complementing a narrative inspired by real-world psychological struggles. As players navigate puzzles and make decisions, they gradually uncover the characters' emotional burdens, fostering a deep sense of empathy and reflection. More than just a text-based adventure, "Patchwork" is a journey of self-healing and discovery.