網路安全虛擬實境桌遊

Cyber ​​Security Virtual Reality Board Game

隨著網路的普及,詐騙手法層出不窮,青少年因缺乏經驗,往往成為詐騙集團的目標。為提升青少年對網路詐騙的認識與防範能力,本桌遊型學習教具以寓教於樂的方式,幫助學生在互動過程中學習如何識破詐騙陷阱,提升自我保護意識。 本教具以老師帶領的方式進行,學生透過遊戲體驗不同類型的詐騙情境,包括色情詐騙、個資外洩、金錢詐騙等,深入理解各類常見手法。遊戲設計融入故事卡、詐騙卡與情境討論,讓學生在扮演受害者或見證者的過程中,學會分析並辨識詐騙手法。 遊戲開始時,玩家沿著路徑前進,每當遇到情境卡時,需判斷是否為詐騙情境,並搶奪對應的詐騙卡,最先蒐集完整詐騙卡並成功抵達終點的玩家獲勝。此機制不僅提升遊戲競爭性,也讓玩家在思考與討論過程中,加深對詐騙手法的理解。 除了遊戲競賽,老師還可引導學生針對各類詐騙案例進行討論,探討如何應對、避免受害,以及如何向家人或老師求助。這種參與式學習方式,能有效提高青少年的警覺性,讓他們在現實生活中遇到類似情境時,能夠冷靜判斷,避免落入詐騙陷阱。 本桌遊學習教具結合遊戲與教育,透過角色扮演、競爭與討論,幫助青少年提升網路詐騙辨識能力,為他們的數位安全築起一道防護牆。

Cyber ​​Security Virtual Reality Board Game

With the widespread use of the internet, scams have become increasingly sophisticated. Teenagers, due to their lack of experience, often become prime targets for fraudsters. To enhance their awareness and prevention skills, this board game-style educational tool provides an engaging way for students to learn how to identify and avoid online scams while strengthening their self-protection awareness. This game is led by teachers and allows students to experience different types of online scams, including sextortion, personal data theft, and financial fraud. Through story cards, scam cards, and scenario discussions, students take on the roles of victims or witnesses, learning to analyze and recognize fraudulent schemes.
At the start of the game, players move along a path, encountering scenario cards** that require them to determine whether a situation is a scam. They must then collect the corresponding scam cards, with the first player to collect a full set and reach the finish line declared the winner. This competitive element not only enhances engagement but also reinforces understanding through decision-making and discussion. Beyond the competition, teachers can guide students in discussing real-life scam cases, exploring how to respond, avoid falling victim, and seek help from trusted adults. This interactive learning approach significantly increases teenagers’ awareness, helping them stay vigilant and make informed decisions when facing potential scams in real life. By combining gameplay and education, this board game helps teenagers develop scam recognition skills through role-playing, competition, and discussion, ultimately building a strong digital safety mindset.

作品編號 #1436 作品名稱 網路安全虛擬實境桌遊 作品分類 視覺傳達設計類 學校科系 明志科技大學 工業設計系 設計師 邱琳筑
明志科技大學 工業設計系
(三年級)
指導老師 李鍇朮

作品編號 # 作品名稱 作品分類 學校科系 設計師 指導老師